Random Dozen Simulator
Roulette - Random Dozen Simulator: This sim bets on 1 random dozen at a time using your progression on losses. Test it here: https://gamble-galaxy.com/freetrackers/betrandomdozensim.html

Roulette - Random Dozen Simulator: This sim bets on 1 random dozen at a time using your progression on losses. Test it here: https://gamble-galaxy.com/freetrackers/betrandomdozensim.html
Test here https://gamble-galaxy.com/freetrackers/MrZero.html Strategy concept (short) After a 0 appears, the simulator places three double-street (six-line) bets on specific blocks: 1β6 (low), 16β21 (middle) and 31β36 (high). The idea: when the wheel hits zero it often precedes a bounce into either the low block or the high block β the extremes β while the middle block acts as a safety buffer. Why these three lines? β’ Low (1β6) β sometimes the wheel βreturnsβ to low numbers right after zero; a hit here pays 5:1 on that six-line. β’ Middle (16β21) β this is the safety bet. It reduces variance because it sits between the extremes and increases the chance one of the three lines lands. β’ High (31β36) β the opposite extreme; when the wheel goes βhighβ after a zero this line captures that outcome. How the progression works You provide a progression (e.g. 1,3,6,9). Each progression step is the number of units staked per line. On each betting spin the tool places stake = progressionStep Γ unit on each of the three double-streets. β’ If one of the three lines hits, the sequence stops and waits for the next zero. β’ If all miss, the sequence advances to the next progression step and retries on the next spin (until you win or reach the end of the progression β which you can set to stick/loop/stop). Expected behaviour & bankroll A single betting spin covers 18 numbers (3 Γ 6), so the hit probability while betting is 18/37 β 48.65%. A hit on one six-line returns 5:1 (displayed as the simulatorβs payout logic). The overall expected value per unit is negative (house edge) β this is a monitoring / analysis tool, not a guaranteed profit system. How the tool simulates that β’ The simulator generates uniform random spins (0β36). β’ When a 0 occurs it arms the next spin to start the progression (or you can step through manually). β’ The UI shows a live Chart.js bankroll graph, a recent spins feed, and you can: β auto-spin at configurable speed or single-step β set your unit size and progression β fullscreen the chart β autoscroll through each zero in the history to inspect outcomes. Practical notes β’ The middle bet (16β21) is there to lower the probability of long losing runs, itβs not a guarantee β it smooths variance. β’ Always simulate with realistic bankrolls and max stakes. The tool records wins, losses and drawdowns so you can experiment safely.
All streets roulette strategy: https://gamble-galaxy.com/freetrackers/allstreets.html How the Bet Works This simulator bets on 1 street at a time adding another street on losses until you've covered X amount of streets to get into profit, you can change the progression to whatever suits you, then press autospin to see the magic happen. Example: Progression 1,2,3 Step 1 β 1 chip per street (1 chips total) Step 2 β 2 chips per street (4 chips total) Step 3 β 3 chips per street (9 chips total) If one of your streets hits, the payout is calculated as a normal street win (11:1), multiplied by the number of chips placed on that street. After a win, the progression resets to the first step. After a loss, the bet advances to the next step in the progression. How the Tool Works The tool lets you test and track this betting method automatically: Bankroll: Starting balance for your test run. Base Bet: The value of a single chip (e.g., Β£1). Progression: A comma-separated list defining chips per street each step (e.g., 1,2,3,4). Manual Spin: Simulate one spin at a time. Auto Spin: Run continuous spins at your chosen speed. Tracking: Balance chart, win/loss count, last results, and net profit/loss are displayed live. The progression and results are visualised so you can see exactly how the system would perform under real spin outcomes. Example Walkthrough Settings: Bankroll Β£100, Base Bet Β£1, Progression 1,2,3, Random Streets. Spin 1: Bet 1 chip per street Γ 1 streets = Β£1. Ball lands not covered. Lose Β£1. Balance = Β£99. Spin 2: Next step β 2 chips per street Γ 2 = Β£4. Ball lands not covered. Lose Β£4. Balance = Β£95. Spin 3: Next step β 3 chips per street Γ 3 = Β£9. Ball lands on one of your streets! Payout = 11 Γ 3 = Β£33. (stake returned as part of payout). Net win = Β£24. Balance = Β£119. Progression resets back to step 1. This cycle shows how the losses are recovered when a street hits, and how the progression restarts after a win.
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I've set auto bet on Triggersv10 for the 1st dozen and highs as in the img below, and set the real live table 'auto roulette' off ... stats are looking good !!!
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Is this the holy grail of roulette strategies ? Betting 2nd and 3rd dozen after a single digit lands ??? 73.9% chance it'll go to a double digit number as there's more of them, 2nd and 3rd dozen holds the most double digit numbers apart from 10,11,12 Seeing a chop from double digits to single digits like 1,34,7,17,9,24,0,22 has a 73.9% chance it'll end with 2 double digits if not 3 Your roulette history is dominated with double digits. Something to think about .... Test here: https://gamble-galaxy.com/.../sim_tool_table.../index.html Or test with live roulette provider spins to our app TriggersV10 no more rng testing anymore!! https://gamble-galaxy.com/tv10m/triggers-m.html
Brand new #roulette strategy simulator from youtubes βͺ@Willvegas166β¬ !! Dancing Dozen's Bet Strategy: β’ Place a split bet on 0 & 00. β’ Bet on two dozens: the most recent dozen (hottest) and the coldest dozen. β’ On a win (either dozen or the split) β reset both bets to progression step 0. β’ On a loss (both dozens and split lose) β advance to the next step in the progression for both bets. β’ Repeat this process each spin. Play through by WillVegas https://gamble-galaxy.com/ytube/systems/dancingdozens/index.html
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